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    Developers spend years working on a game, spending more...

    Video Games are the new art form

    This round I going to repudiate some of my opponent's points. 1. "The majority of the players... do not look for a 'deeper' meaning" While I agree with this point, I don't see it as a valid argument for saying that video games are not an art. When people watch films or look at a picture or read a book, most of those people aren't looking for the deeper meaning either, but yet we still consider art forms. If someone can enjoy an action movie without seeing it underlying message about war, its equally true that someone can play a video game and not see its underlying meaning(s). Most art doesn't have a deep meaning unless you really look for it, something not enough people do in video games. 2. "I believe most creators do not intend so either" (in the context of creating deep games) I assume this statement means that you believe that when developers make a game, they don't actually try to make it deep, and any depth in game is there by pure coincidence. I can tell you for a fact that this is wrong. Developers spend years working on a game, spending more time than they have to so that their game is amazing. They go over all parts of the story, game play, art style, and music a thousand times; its no accident that games have this amount of depth. Please note that many game writers are actually novelist who have decided to write for games now. They inject as much depth and complexion into the story in the video game as they do in any novel they write 3. It's a video game not real life Something doesn't have to be real for it to be deep and have meaning. There are tons of books and movies that very loosely resemble our way of life, yet still are deep. None of these books, movies, or even art is real, but yet we still find a deeper meaning in it. 4. "'Grand Theft Auto Series'" You use this series (the go to game series for anyone opposed to video games) to say even though they're might be some deep games, most of them are not. But asking for every game to be deep is like asking every song to win a Grammy or every movie to get an Oscar; the simple fact is that not every video game is great. The video game industry has had its share of flops (Duke Nukem Forever) and senseless titles (COD MW3), just as with any other art form. Every video game shouldn't be expected to be a masterpiece. 5. "What does videogames provide aside form entertainment" Here's just a few I thought up on the spot they let relatively introverted people interact and be social in an environment they feel comfortable in they can teach you advance problem solving skills they teach people how to work towards and achieve a goal they touch a multitude of idea that can make a player think about them in a different way they can teach players about real world subjects, be it math or terrorism they can lead players to have much more strategic thinking 6. "For man students, Art is their prime motivation for coming to school whereas kids do not complete their homework because they are too busy playing video games" (and you go on further to talk about video game addiction) First and foremost, just because someone is addict to something or not does not determine whether it qualifies as an art; they have no correlation. You argue that people go to school for other arts, video games only take away from school. The fact is that people are going to school for video games every day and getting degrees in everything from video game design to production. There's no doubt that schools have embraced video games as a new art. Thanks for responding to my initial argument and I wish you the best of luck in your response!