• CON

    for example, the mona lisa's meaning was not found until...

    Are Videogames Art

    thankyou tsm, that was an intriguing response. now to begin : MY OPPONENT:"Per say, I was a tourist in an art museum and "Cash Crop" was on display I wouldn't really know a lot about it unless I had researched it or there was a brief history next to the display." this painting, like others, is one that takes times and creative thinking to understand the point. most all of the famous paintings made have secret meanings behind them in which the viewer must analyze and and survey until they have found this. for example, the mona lisa's meaning was not found until someone gave great thought and consideration into the true meaning of the painting, so finding out which both sides of the background signified. death, life, evil, good. etc. next i am going to combine these two quotes from my opponent because they go along with each other and it will save time rebutting. MY OPPONENT:"all the species on the station ban together in one final stand. (Link at bottom of debate) If that's not even the slightest bit inspirational I don't know what is." "the gamer learns of leadership, choices, and team work." do the gamers really learn inspiration, choices leadership, and teamwork? for when someone goes out and buys this game i guarantee you this is not what they are interested in when buying the game. you wouldnt hear some one talking to his friend and saying "lets go buy mass effect because i want to be inspired!" it would probably be more along the lines of "did you hear about the game mass effect? yeah it has tons of cool weapons and bad guys to kill!" the purpose of these games is for the gamer to kill, and if there was no action whatsoever in the game, i can almost guarantee you know one would buy it. this is why a game can't be considered next i am going to combine these two quotes from my opponent because they go along with each other and it will save time rebutting. MY OPPONENT:"all the species on the station ban together in one final stand. (Link at bottom of debate) If that's not even the slightest bit inspirational I don't know what is." "the gamer learns of leadership, choices, and team work." do the gamers really learn inspiration, choices leadership, and teamwork? for when someone goes out and buys this game i guarantee you this is not what they are interested in when buying the game. you wouldnt hear some one talking to his friend and saying "lets go buy mass effect because i want to be inspired!" it would probably be more along the lines of "did you hear about the game mass effect? yeah it has tons of cool weapons and bad guys to kill!" the purpose of these games is for the gamer to kill, and if there was no action whatsoever in the game, i can almost guarantee you know one would buy it. this is why a game can't be considered art. because when some one goes out to buy a video game, they have no desire to learn teamwork. their main goal is to watch cool new graphics, and kill enemies. most the time people skip the cut scenes (if the game lets them) so they can proceed to get on with the violence. because that is truly all video games inspire. if "the legend of zelda, had no action and adventure in it, it would not be as popular as a game it is. however when going to buy a piece of artwork, an individual is looking for learning and inspiration. when buying an "enya" cd some one is looking forward to be enlightened by the sweet voices, and positive lyrics. Thankyou TSM this has been one of few debates where i actually enjoyed myself debating. I would like to thankyou for 1. being a good opponent and staying on topic 2. being curteous to your opponent 3. not making pre-judgement as to the rounds winner like alot of my opponents tend to do 4. not pressuring voters to make a decision against their own will i would very much enjoy debating with you again. -philosophical