Ok firstly I would like to say I am sorry that I was...
Are Videogames Art
Ok firstly I would like to say I am sorry that I was unable to post my round 3 debate I had some issues at home which prevented me. Onto the debate. I would first like to point out that I was also wrong on the "Cash Crop" and that my opponent has some very valid points about it, but when I first glanced at it I didn't even know where it was taking place or it helped with the power of Chicago. Per say, I was a tourist in an art museum and "Cash Crop" was on display I wouldn't really know a lot about it unless I had researched it or there was a brief history next to the display. My Opponent: "It is put in a fictional sistuation, in which the gamers main goal is to kill the enemy. therefor all the gamer learns from experiencing this game, is that you need to kill, and thats the only moral the gamer will achieve." This may be so, but if anyone has actually ever played through the whole game, they would know that it does have parts of it that are inspirational, for instance they actual game cutscenes that you CANNOT elude, like at the end when the Reapers attack, all the species on the station ban together in one final stand. (Link at bottom of debate) If that's not even the slightest bit inspirational I don't know what is. My Opponent: "Back to what you were saying with the "Cash crop" painting. Even if that painting had no specific meaning, it couldn't be called a piece of art. Every piece of art must have a meaning. you cant just draw a scribble on a piece of paper and call it art. for it to be able to be claimed "art" their must have been creativity and imagination involved in its making AND the viewer must gain a sense of progression and learning from the artwork." I know what my opponent is saying that all art has SOME form of meaning in it, no matter how extravagant like in Starry Night or to something much more subtle as in Mass Effect. The viewer (or in this case gamer) usually does gain some sense of learning I will just run through 2 examples. 1) In Mass Effect, the gamer learns of leadership, choices, and team work. I know that playing the game doesn't make it art, but the fact the developers put that in there because all 3 of those points are a big part of the game and it gives the gamer a sense of leadership. 2) In the game, Legend of Zelda, a gamer learns of heroism, the art of love, and adventure. This is my final round, I would like to thank philosphical for accepting this debate and for making it such a challenge, I hope, sir, that we dance the battle of debates soon in the future. Thank you for reading, dear viewers, and whomever you vote for, please actually consider this, I wont be telling you to vote Pro because it just may not be your view, just vote on what you really like and dislike, but if you do vote Pro donate a couple points to Con, and I also hope that you will to me if you vote Con. Again thank you to philosophical for a great debate. -TSM Mass Effect Cutscene: http://www.youtube.com...