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    They need a skill to fix bugs and add new patches to...

    Video Games Are Art

    Listen here Art is defined by Merriam Webster as "skill acquired by experience, study, or observation" Someone that makes video games has a study for coding, computers, and ideas. They observe their surroundings by using real life scenarios to display messages and characters. The coder or developer had a purpose in putting characters in the game, while artists have a purpose in putting objects or people in their painting. Obviously, they observed the surroundings and have a general idea of idea of life. They used observation to add key scenes in the plot. They used observation to fix bugs, add new characters, look at critiques, and add new game modes, etc. An argument against this would be invalid because they are using observation to code.. and code is a skill which leads to skill Skill is known as being good at a certain thing that maybe other are not... Coding takes a skill in computers and in coding to program. They need a skill to fix bugs and add new patches to improve a game, which is harder than making a painting because everyone will keep wanting and if they don't deliver, it can lead to a bad rep and people not wanting to buy a game. Art is the opposite, you can make art people do not like and they cannot do anything as the piece is set and stone. Artists tend not to listen, for example Michelangelo was told not sculpt the privates in David statue. he did it anyways because he didn't care You can not pick up a coding manual in one day, and make a hit game. You need experience. Art and video games are the same way. Need experience in having art design, need experience for coding In conclusion...the definition I got from Merriam Webster is what art is defined as and the best definition. I answered the definition and proved my point in all. Video Games and classic art are the same thing. Video games meet all the requirements from art.